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Old Jul 11, 2005, 01:28 AM // 01:28   #101
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Quote:
Originally Posted by Aldrich of Ascalon
I dont understand what it will hurt.
Its not affecting the ladder, no sigils will be won, just let 2 people who want to, fight each other.

please explain why you oppose this, other than you not wanting others to have fun?
The problem from I have read is that the game is balanced for team vs team and not 1v1. The problem arises in that people who try and 1v1 will most likely complain and whine and whinge that the game isn't balanced for 1v1 as well as team vs team .. and would demand that ANet try and sort something out...

Even if there was no "benefit" to 1v1.. there would still be people who want to 1v1 only and would complain when they got whoomped by someone they weren't able to beat because the game wouldn't be balanced for 1v1. Thing is, if ANet try and balance for 1v1 they will completely screw up team vs team play as there's no way to balance the game fairly for both styles of play IMO - your either majorly balanced for the one or the other.

And if 1v1 was ever allowed, people would whine about un-balance. Anmd there would be issues of some people trying to gank/grief new players/characters - esp if you didn't make the whole 1v1 as a mutual accept offer. Course even with mutual the gankers & griefer's would find ways of trying to force/blackmail new characters/players into dueling them... and all this would do is drive new players away from GW

I know people who stopped playing certain MMO's simply because of the huge PK guilds and such that arose and that nothing was really ever done about them. And trust me.. if 1v1 was formed.. you'd have guilds/groups forming just purely for the 1v1 action.. even if there was no "official" ladder or ranking systems.. they would all have their own system of ranking/ladder/etc and hold their own competitions and such... and you would have the pk/grief guilds/groups forming just for the "fun" of trying to gank/grief/pk new players and ruin the game for the new players.

And iirc ANet has always said they have never considered implementing a 1v1 system. And I hope they don't - or if they do, they ensure that you can NOT 1v1 in pre-searing and/or even say under lvl 15 or something like that. Some way to allow 1v1 but prevent the griefing/ganking that is sure to happen if 1v1 is allowed across the board. Actually, 1v1 in pre-searing might not be too bad since your not facing anyone with like "max damage/AL" equipment like you could face in post-searing - but then again, all the "xxx wants to duel you" type spam.. or ppl joining groups getting the rez signet just to try and force/blackmail the new character/player into dueling them.. would become a very major problem IMO as it would happen.. heck, people spamming group join's or trades is already an issue right now (well, was last time I played in pre-searing).

*shrugs* I guess it comes down to.. you allow 1v1 then people WILL whine and complain it's not balanced and try and get it balanced. However if you balance things for 1v1 in any way you ruin the whole team vs team balance thats in place now. And allowing 1v1 just encourages/help-more groups/guilds/players to start trying to gank/grief/pk new characters/players (as has happened in a lot of other MMO's which allow pvp or 1v1 esp to new characters). My guess is that these are the biggest issues - though this is just my opinion mind you.
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Old Jul 11, 2005, 01:32 AM // 01:32   #102
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I'm not saying it will hurt anyone. I'm saying stop asking for it, cause you're never going to get it. It's like wishing for 10 million dollars for christmas, when you know it isn't coming true.

So I suppose everyone can keep making one of these topics every month or so, But they will just be like all the others...
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Old Jul 11, 2005, 01:59 AM // 01:59   #103
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Quote:
Originally Posted by Amnisac
I'm not saying it will hurt anyone. I'm saying stop asking for it, cause you're never going to get it. It's like wishing for 10 million dollars for christmas, when you know it isn't coming true.

So I suppose everyone can keep making one of these topics every month or so, But they will just be like all the others...
How do you know that ? Is your noob ranger telling you that ?
How do you know Arenanet's plans ? You're their "special customer"
Get lost brat.
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Old Jul 11, 2005, 04:01 AM // 04:01   #104
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1v1 wouldnt need to be balanced, thats not wha people are asking for.
Ive not seen the thread" we need all classes balanced, and a 1v1 tournament area"
just the ability to fight 1on1 for fun.
publicly avaliable duals? maybe
guildmate only duels? maybe
maybe a town like the random 4v4 arena, invite anyone to duel you see.

simple disclaimer when entering 1v1 area

"Guild Wars is a team based strategy fighting game, due to this, certain templates may be better in solo fighting, this is as intended, and will not be balanced in any way"
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Old Jul 11, 2005, 04:10 AM // 04:10   #105
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I for one would love to see a place for 1v1 or 2v2 or 3v3 duels could be arranged. It would allow more diversity in pvp aswell as more easily getting a solid group together.
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Old Jul 11, 2005, 04:53 AM // 04:53   #106
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Quote:
Originally Posted by Aldrich of Ascalon
1v1 wouldnt need to be balanced, thats not wha people are asking for.
Ive not seen the thread" we need all classes balanced, and a 1v1 tournament area"
just the ability to fight 1on1 for fun.
I'm not saying you & some of the others here asking for 1v1 are asking for balance for 1v1 - my point was if 1v1 was allowed there WOULD be people who come flaming, spamming, whining, whinging, complaining, etc that it's not balanced and asking for more balance.

Heck, just look at how people early on were complaining about Monks and W/Mo, etc. I'm sure there's likely to still be people whining or complaining about em. People were begging/whinging/demanding that monk's be nerf'ed because they were "too strong"

Admittidly you don't see much of that anymore. However the point is you allow 1v1 and a LOT of people would try 1v1 fights.. and find that it's not very balanced and certain class combo's would dominate while other's would be very weak.. and you WOULD get a lot of people complaining and demanding that the classes be balanced better for 1v1 fights.. even though the game is balanced for team vs team and not 1v1..
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Old Jul 11, 2005, 05:09 AM // 05:09   #107
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I agree with kamatsu to not put in 1vs1 at all. you guys might not be asking for balance on 1vs1 now, but how much do you want to bet once it's implemented there will be a slew of people bitching and moaning about balance on 1vs1???? once they balance that out you'll find that team combat will bet thrown out the door and will need rebalancing. Doesn't matter that you don't care at the moment, then they'll ask for faction points then rewards, then complain about how much it's a grind on 1 vs 1. believe me this crap will happen like it's not bad enough right now on the pvp side with some whiners.

I think this happened to lineage 2 i read somewhere that when they introduced 1vs1 guild combat just died and all they did was whine and complain to balance out 1vs1, now the entire game there is nothing but individual combat. Whoopie! *note sarcasm*. Their game was based on massive castle combat in the first place.

the hardcore 1 vs 1 people should go play street fighter or something, i heard it's pretty awesome with some wicked fireball spells and awesome uppercut melee skills. And they fixed the balancing issues on that one pretty good!
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Old Jul 11, 2005, 07:39 AM // 07:39   #108
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as long as the game stays the same, its np

-edit-
i meant everything but the 1v1 arena
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Old Jul 11, 2005, 08:03 AM // 08:03   #109
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1 on 1 is stupid and unfair if different classes would have to fight each other.
(allthough Monk VS Ele / Necro VS Ranger / Warrior WS Mesmer could be fair)
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Old Jul 11, 2005, 11:29 AM // 11:29   #110
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you know something I have been wanting... I have hesitated mentioning it but its something I know would get some traffic. lol Its a kin to a Pet Fight Club. I would say what it actually is compared to but it keeps getting changed for the word coc*.

Rangers pit their pets against each other arena style... Using nothing but pet skills and calling targets to control them. A few of us played with this concept a few times just to see what would happen. it was interesting to say the least. lol

We would see who won, exchange gold from betting and have another pair attack. lol Its Shameless fun that is highly frowned on in real life, but its fun to arrange and play and bet on... and best of all its all in private instances from team arenas. lol

Opps I just broke the first rule... we don't talk about pet fight club (PFC)... But hey I thought of the idea to begin with. lol so I can promote it.

So if you too are a ranger and want to do PFC gambling maybe you will find some unrated PFC arenas in the future. lol I would love to test spectator mode out on this concept.

Last edited by =HT=Ingram; Jul 11, 2005 at 11:33 AM // 11:33..
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Old Jul 11, 2005, 01:01 PM // 13:01   #111
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i really like doing 1vs1. even now in the arenas, i'd always challenge anyone from the enemy team for a duel. but the problem with the setup is that some battles will never end (sprint ranger with pindown vs a warrior except w/mo). then i sat down and thought of a way to make it work and i came up with the idea of having a 'Point System' and timer.

all battles have a 15 minute timer. when the time runs out and both fighters are still alive, the one who dealt more damage overall is the winner =)

ps: im not sure if this has been thought of before, im too lazy to check. if it has been then im sorry. cheers
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Old Jul 11, 2005, 01:20 PM // 13:20   #112
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The idea of 1v1 fighting is an idea that I'd really love to see become reality in GW.

As mentioned several times before in this thread, it would just be for fun, and nothing would be changed, except for the 1v1 arenas to be made.

Besides - instead of balancing the different proffessions, they could simply not allow characters from different proffessions to battle eachother!
IMO a mesmer/xx vs. mesmer/xx battle would be *completely* fair!

As for running etc. the idea of having a timer and seeing who did the most dmg, is an ok idea, but considering that a ranger using storm chaser, and then using pin down, for 15 minutes would do more dmg than a warrior, and thereby win, it isn't all that.

A better system would be to simply ban all running and slowing skills.
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Old Jul 11, 2005, 01:50 PM // 13:50   #113
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Based on the behaviour of people here and in the game, I believe this would lead to:

- tons of shouting matches for 1v1 in chat. [Undoubtedly turning into nasty insulting matches, esp. if declined.]
- reapetedly being 'tagged/invited' for 1v1 combat in towns. (e.g., WoW)
- loads of baseless bragging about 1v1 skills in chat. [Which would be virtually irrelevant to the 'real' game, but that point would probably be lost on the masses.]
- endless crying about how X can beat Y in 1v1.
- repeated crying on forums about 1v1.
- extra spam in arena and tombs as people advertise, discuss and taunt re: their 1v1 skill.

I'd rather just put up with the occasional thread in the forums asking for 1v1 in GW and never have it implemented.
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Old Jul 11, 2005, 02:06 PM // 14:06   #114
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Quote:
Originally Posted by Nefser
Based on the behaviour of people here and in the game, I believe this would lead to:

- tons of shouting matches for 1v1 in chat. [Undoubtedly turning into nasty insulting matches, esp. if declined.]
- reapetedly being 'tagged/invited' for 1v1 combat in towns. (e.g., WoW)
- loads of baseless bragging about 1v1 skills in chat. [Which would be virtually irrelevant to the 'real' game, but that point would probably be lost on the masses.]
- endless crying about how X can beat Y in 1v1.
- repeated crying on forums about 1v1.
- extra spam in arena and tombs as people advertise, discuss and taunt re: their 1v1 skill.

I'd rather just put up with the occasional thread in the forums asking for 1v1 in GW and never have it implemented.

as much as i hate to admit it, this could well spiral out of controll, with the griefing and i know that would make me mental. Even so . .why is there no practice or scrim area for those with guild halls ?

On another note, id LOVE to see a /slap feature just for all the griefers
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Old Jul 11, 2005, 02:14 PM // 14:14   #115
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Quote:
Originally Posted by Icarium
as much as i hate to admit it, this could well spiral out of controll, with the griefing and i know that would make me mental. Even so . .why is there no practice or scrim area for those with guild halls ?

On another note, id LOVE to see a /slap feature just for all the griefers
Unfortunately a /slap feature would be spammed, and spawn even more griefers and jerks.
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Old Jul 11, 2005, 02:29 PM // 14:29   #116
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Quote:
Originally Posted by arnansnow
Unfortunately a /slap feature would be spammed, and spawn even more griefers and jerks.

yea i know , wishful thinking. . just would be nice to be able to DO something to get someones attention . . . i.e any random tool deciding he can solo UW with his uber leet w/mo build
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Old Jul 11, 2005, 02:29 PM // 14:29   #117
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Quote:
Originally Posted by Aldrich of Ascalon
I dont understand what it will hurt.
Its not affecting the ladder, no sigils will be won, just let 2 people who want to, fight each other.

please explain why you oppose this, other than you not wanting others to have fun?
How long before the whining begins about class "A" always beating "B" so "B" needs more powerful skills but "C" always beats "A" so "A" needs better skills...

It's a whine-fest waiting to happen.
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Old Jul 11, 2005, 02:32 PM // 14:32   #118
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Quote:
Originally Posted by Paine
How do you know that ? Is your noob ranger telling you that ?
How do you know Arenanet's plans ? You're their "special customer"
Get lost brat.
See? The whining and insulting already begins.
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Old Jul 11, 2005, 04:58 PM // 16:58   #119
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A one on one arena doesn't seem to serve any function aside from a little entertainment value. As far as the pvp system of this game is set up, characters are never meant to work alone, except in rare cases (a mesmer who's primary job is to make life hell for the enemy's monks) Most of the skills in the game are best utilized as combos with other players/classes. (I.E. aftershock isn't that impressive with one ele doing it, but get two W/E with it and a long KD, and it's deadly, or mark of rodgort/rangers with kindle arrows, or countless other combos)

As a pure 'for kicks' event in guild halls or whatnot, it'd be kinda cool for testing the effects of certain skills.
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Old Jul 11, 2005, 05:24 PM // 17:24   #120
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Quote:
Originally Posted by MSecorsky
How long before the whining begins about class "A" always beating "B" so "B" needs more powerful skills but "C" always beats "A" so "A" needs better skills...

It's a whine-fest waiting to happen.
ignore them, tell everyone when its started, that it will not be balanced across diffrent templates.

as it is my ranger cant kill players as fast as my w/mo, but in pve, the ranger solo tanks better with a pet.
im not screaming for nerfs,or crying UNFAIR!!, I play one for one purpose, one for another.
I fail to see how 1v1 would be any diffrent.

maybe im just more reasonabe, and open minded than most.
*shrugs*

other than not wanting to hear whining about balance, any real issues with 1v1?
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